Bean-nighe

alt: washerwoman, laundress

habitat: River

origin: Celtic

Bean-nighe

Large fey, chaotic evil
  • Armor Class 15 (natural armor)
  • Hit Points 190 (20d10 + 80)
  • Speed 40 ft., climb 30ft., swim 40ft.
  • STR
    21 (+5)
  • DEX
    16 (+3)
  • CON
    19 (+4)
  • INT
    17 (+3)
  • WIS
    22 (+6)
  • CHA
    13 (+1)
  • Saving Throws Int +9, Wis +10, Cha +7
  • Skills Athletics +11, Perception +12
  • Damage Resistances Necrotic, Poison
  • Senses Passive Perception 22, Truesight 60ft.
  • Challenge 23 (50,000 XP)
  • Echo of Unlife. Any creature starting its turn within 60 feet of the Bean-nighe has their maximum hit points reduced by 10.
  • Grave Haunting. Any creature who suffers damage due to Bean-nighe’s Deathly Wail must make a DC 20 Wisdom saving throw the next time they sleep. On a failed save, the creature gains no benefit from the long rest. The use of Remove Curse or Greater Restoration can end this effect.
  • Legendary Resistances (3/day). If the Bean-nighe fails a saving throw, it can choose to succeed it instead.

Actions

  • Multiattack. The Bean-nighe can use it’s Deathly Wail then make three attacks, one with its gaze, and two with its claws.
  • Claw. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 29 (6d6 + 5) slashing damage.
  • Gaze. Ranged Weapon Attack: +12 to hit, range 30 ft., one target. Hit: 32 (6d8 + 5) necrotic damage. If this damage reduces a creature to 0 hit points, they are instantly killed.
  • Deathly Wail. The Bean-nighe emits a horrifying wail that echoes 120 feet in every direction. Any creature in this area must make a DC 18 Wisdom saving throw or suffer 33 (6d8) necrotic damage, half as much on a successful saving throw. A creature that fails this saving throw by 10 or more has their hit points reduced to 0.

Legendary Actions

The Bean-nighe can take 3 Legendary Actions, choosing from the options below. Only one legendary action can be used at a time, and only at the end of another creature's turn. Spent legendary Actions are regained at the start of each turn.

  • Claw. The Bean-nighe makes one Claw Attack.
  • Devour Soul (Costs 2 Actions). The Bean-nighe touches the body of an unconscious creature and devours its soul, instantly killing the creature.
  • Vanish. The Bean-nighe disappears into the Ethereal Plane until the start of its next turn or until it uses another Legendary Action.

This creature was printed from www.novusbestiary.com

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